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網絡智能游戲的設計與實現VC++

時間:2024-09-15 07:08:36 計算機應用畢業(yè)論文 我要投稿
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網絡智能游戲的設計與實現VC++

畢業(yè)論文

網絡智能游戲的設計與實現
——網絡5子棋
 
摘要:近來隨著計算機技術的快速發(fā)展,各種棋類休閑游戲被紛紛請進了電腦,像聯眾、騰訊等許多的大型的網站都有專門的游戲制作組,開發(fā)了各種類型的游戲,吸引了眾多的網絡用戶。目前,游戲產業(yè)在國內已經成為1種新興產業(yè)。
網絡5子棋游戲是在VC++6.0開發(fā)環(huán)境下編制的,主要采用的是Visual C++編程和Winsock編程技術。游戲設計了兩大功能部分:2人對戰(zhàn)和人機對戰(zhàn),并且實現了游戲的聊天功能。2人對戰(zhàn)主要由服務器模塊,客戶端模塊、游戲規(guī)則模塊和視圖控制模塊4大模塊構成,人機對戰(zhàn)算法采用策略型人工智能算法。整個游戲利用模塊化的方法進行開發(fā),逐步完善系統(tǒng)功能。最后對在本軟件開發(fā)過程中的問題進行了總結。
     
關鍵字:網絡5子棋;VC++;博弈;AI 

Design and Realization of The Network Intelligence Game
 ——Network Gobang
 
Abstract: Recently with the quikly development of computer technology, various recreational chess games come into the computer in succession, just as Lianzong、Tengxun etc. Many large websites have their creation team of specialized game , to develop various type games , to draw on numerous network customers.Currently, the game industry have already become a kind of newly arisen industry in the domestic.
   Network Gobang is established under the VC++6.0 development environments, using the Visual C++ plait and Winsocks weave technology mainly.The game designed with two greatest function parts: people to people and people to computer, aditionally it has the chat function.the part of people to people contains four main parts : the server block , the clinent block , the rules of the game block and  the diagram control block. person to computer adopts an strategy artificial intelligence calculate way .The whole game adopts the idea of block to carry on the development, gradually perfecting its system function.Finally the summary problems are carried on in this software development process .

Keywords: Network Gobang;VC++;Chess game;AI

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